| This page is about the Japanese fighter Ki-44-I 34. For other variants, see Ki-44 (Family). |
Ki-44-I 'Red 34' belonged to the 47th Sentai, which originally started as the 47th (Independent) Chutai 'Kawasemi Buntai' as the first unit equipped with the Ki-44. Operating the prototypes in Indochina, the unit was later recalled to the mainland after the "Doolittle Raid" in 1942, which exposed vulnerabilities in Japan's home defence and the inadequacy of the Ki-27 reserves. The experienced Chutai was upgraded to a Sentai in 1943 and stationed at Narimasu Air Base with three Chutais under its command. Like many other Ki-44s, they were primarily tasked with homeland defence against B-29s, a role for which the Ki-44 was not ideally suited, though the 47th still managed to shoot down several B-29s. As the war worsened, the 47th (along with other air groups) incorporated a "Shinten Unit", an additional squadron of four pilots employing kamikaze tactics with stripped Ki-44s to ram bombers out of the sky. Around April 1945, the 47th was also equipped with Ki-84s for their standard squadrons, which were used in tandem with their Ki-44s.
Introduced in Update "Starfighters", the Ki-44 can now fulfil its true purpose in War Thunder, competing with Western aircraft in terms of armament and mobility. The Ki-44 is best suited for Boom-N-Zoom tactics as it lacks the manoeuvrability characteristic of other Japanese fighters, such as the lighter Ki-43 and Navy A6M. Despite its comparative lack of manoeuvrability, it remains competitive against Western planes and outpaces its Japanese equivalents.
| Characteristics | Max Speed (km/h at 6,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | 539 | 523 | 17.3 | 17.8 | 18.6 | 18.6 | 190 | |
| Upgraded | 578 | 558 | 15.7 | 16.5 | 25.1 | 21.6 | ||
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| ✓ | ✓ | ✓ | X | X |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| 400 | 400 | 250 | ~13 | ~9 | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < 400 | < 400 | < 450 | > 316 |
The Ki-44-I 34 is armed with:
In simulator, the Ki-44 is a decent fighter that can do traditional dogfights, some bomber-hunting and some ground pounding. It has great all-round visibility, especially to the sides and the rear thanks to its clear teardrop canopy. However there are lots of thick frames at the front which can get very annoying and obstruct the target in a chase, delaying the pilot's reaction. The glass on the canopy's sides also tend to create dizzying reflections when the sun is near, reducing the visibility a lot. The over-the-nose visibility is average. The wing position (in front of the canopy) means that you cannot see anything at your low 11, 12, 1, 2 'o clock so you have to fly past the target area and look towards 3, 4, 5, 7, 8, 9 'o clock where there is nothing to obstruct your view.
The handling is good in general. During a take off the Ki-44 feels nose-heavy without any flaps deployed therefore after retracting the gears and flaps you need to pitch up a bit until the plane picks up some speed. Only elevator trim is available, so when the stick is at its deadzone, the Ki-44 will roll and yaw to the left side. Therefore you always need to pull the stick to the right which can get a bit annoying. It has excellent climb rate of around 14 m/s at 400 km/h, with 100% throttle and no MEC. This means that it can get to an ideal altitude of around 3,000 m very quickly. In a dive it easily accelerates to around 550 km/h while still having responsive controls, however it does not retain the speed well after leveling out. Note that its engine will overheat unbelievably fast. With WEP it heats up to >243° within 15 seconds. Thus you must utilise the WEP only when you have to, for example in a zoom climb or a high yoyo. The good news is, the engine can cool down quick enough for another 15-second WEP.
While being more of a BnZ fighter, the Ki-44 also performs excellent at turn fighting - with the appropriate opponent, of course. Except a few dedicated turn fighters, the Ki-44 can out-turn and get on most opponents' tail with combat flaps deployed. Note: do not turn with Spitfires or Zeros, you will never out-turn them. If you see a plane with a streamlined inline engine and large, elliptical wings (Spitfire) or something with rounded wingtips and stabiliser tips, a radial engine and a pointy tail (A6M), try some defensive manoeuvres like barrel rolls or disengage by diving towards a nearby friendly airfield.
The Ki-44 has a lovely low stall-speed of around 160 km/h and is also very controllable when getting out of a stall. However the handling gets very sluggish when slower than 200 km/h so make sure that there is no one behind you. When intercepting planes, it is crucial to know what the target is. If it is a bomber/attacker with decent defensive firepower, great turret coverage, or robust protection, then you might want to disengage after some attempts if you don't want to die. From the hard-hitting M2 Browning to the fast-firing MG 15, any gun can critically damage the Ki-44 especially on the engine, fuel tanks, and pilot which can always lead to a later crash. Before attacking try to get an altitude advantage and perform deflection shots. To maximise the damage aim for their wings and engines, as the fuselage usually soaks up lots of bullets. Only fire when the bomber passes in front of your guns. This short window might seem inadequate to do anything... and it usually is, unfortunately. The slow velocity, light projectiles and low one-second burst mass usually guarantee no critical damage. However sometimes it only takes one bullet to set the target aflame, if you are lucky.
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Pros:
Cons:
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
| Nakajima Aircraft Company (中島飛行機株式会社 ) | |
|---|---|
| Fighters | Ki-27 otsu · Ki-27 otsu Tachiarai |
| Ki-43-I · Ki-43-II · Ki-43-III otsu | |
| Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei | |
| Ki-84 ko · Ki-84 otsu · Ki-84 hei | |
| Ki-87 | |
| Hydroplanes | A6M2-N* |
| Interceptors | J1N1 · J5N1 |
| Bombers | B5N2 |
| B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko | |
| G5N1 · G8N1 | |
| Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L | |
| Recon | E8N2 |
| Jet Fighters | Kikka |
| Captured | ␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-84 ko |
| *Refit of the Mitsubishi A6M2 mod. 11 | |
| See also | Fuji Heavy Industries (1957-2017) |
| Japan fighters | |
|---|---|
| Navy | |
| Carrier-based fighter | |
| A5M | A5M4 · Hagiri's A5M4 |
| A6M | A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c |
| A7He | A7He1* |
| A7M | A7M1 (NK9H) · A7M2 |
| Land-based Fighter | |
| J2M | J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) |
| J6K | J6K1 |
| J7W | J7W1 |
| N1K-J | N1K1-Ja · N1K2-J · N1K2-Ja |
| Fighter seaplane | |
| N1K | N1K1 |
| A6M-N | A6M2-N |
| Army | |
| Ki-10 | Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C |
| Ki-27 | Ki-27 otsu · Ki-27 otsu Tachiarai |
| Ki-43 | Ki-43-I · Ki-43-II · Ki-43-III otsu |
| Ki-44 | Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei |
| Ki-61 | Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai |
| Ki-84 | Ki-84 ko · Ki-84 otsu · Ki-84 hei |
| Ki-87 | Ki-87 |
| Ki-94 | Ki-94-II |
| Ki-100 | Ki-100 · Ki-100-II |
| Other countries | ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5 |
| *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He) | |
| Japan premium aircraft | |
|---|---|
| Fighters | Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai |
| Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34 | |
| ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT | |
| J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1 | |
| Twin-engine fighters | Ki-96 |
| Jet fighters | F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW |
| Strike aircraft | ▄AV-8S |
| Bombers | Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E |