| This page is about the Japanese bomber Ki-67-I otsu. For the other version, see Ki-67-I Ko. |
The Ki-67-I otsu, designated as Type 4 Heavy Bomber Model 1B (四式重爆撃機甲), was the later main production variant of the Ki-67 with enhanced rear defensive firepower, which was designed to replace the Ki-49 and to be suitable for possible operations over the Manchurian-Siberia border. It was designed to be one of the most survivable and damage-resistant Japanese aircraft of the war, with self-sealing fuel tanks, armour and it was also highly manoeuvrable and capable of dive-bombing attacks. It entered service in October 1944 and was used in various roles, including conventional bombing and anti-shipping. With the Ki-67 being a very capable medium bomber platform, it was remodeled and modified for other special purposes, with projects ranging from simple bomb-role upgrades, interceptor (Ki-109), bomber escort, etc.. However, due to Allied bombing raids and production delays, only 767 Ki-67s were built before the end of the war.
Introduced in Update 1.67 "Assault", the Ki-67 otsu excels in many roles in which other Japanese bombers fail to live up to. This is one of the most formidable medium bombers out there, as it is fast, has great defensive capabilities, can mount a wide array of bombs and torpedoes, and has really good survivability. The Ki-67 otsu has a wide variety of roles, but its main role is actually a frontline bomber, as it can destroy pillboxes and other high value ground units. Its payload isn't optimal to target bases alone, so it is advisable to target individual ground targets. The Ki-67 otsu differs from the previous model, the Ki-67 Ko, in rear of the aircraft. The Ki-67 otsu has a double tail gun configuration, giving it more defensive capabilities.
The flight performance of this plane is extremely smooth. The Ki-67 can turn really well for a bomber. It has a high rip speed of around 650 km/h. It has excellent acceleration and speed as well, so it can outrun some pursuing fighters. The Ki-67 otsu performs identically to the Ki-67 ko. It is also important to note that this aircraft is equipped with radial engines, which won't overheat under the WEP setting.
| Characteristics | Max Speed (km/h at 5,150 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | 483 | 466 | 31.0 | 31.8 | 10.0 | 10.0 | 650 | |
| Upgraded | 528 | 502 | 29.0 | 30.0 | 16.0 | 12.5 | ||
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| ✓ | ✓ | ✓ | X | X |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| 427 | 398 | 250 | ~5 | ~1 | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < 360 | < 360 | < 360 | > 313 |
The Ki-67 is one of the most sturdy Japanese aircraft in War Thunder. It has self sealing fuel tanks. It can take lots of punishment from .50 calibre rounds. However, when facing aircraft with cannons, it will quickly fall prey to HE rounds unless you take immediate evasive action.
The Ki-67-I otsu can be outfitted with the following ordnance:
The Ki-67-I otsu is defended by:
The Ki-67 can be used in air arcade battles to an excellent extent. In Arcade Battles, it can use its bombs to effectively destroy many ground units, playing an important role in ticket count. To start, take the eight 100 kg bombs and dive to the deck. Stay away from the main group of fighters, as it is advisable to stay on the outside of the map to avoid fighter confrontation. Next, bomb any ground targets you see. Tanks and pillboxes can only be destroyed with direct hits, so use the manoeuvrability of this bomber to drop your bombs with precision. Do not drop bombs on bases, as your payload is not as big as that of heavy bombers.
In Air RB, the Ki-67 otsu does well in the ground attack role, but due to limited bombs, you'll need to make frequent trips back to the base. The strategy here is to target pillboxes and medium tanks with the 250 kg bombs. Remember to set a three to two second fuse on those bombs. To start, you'll need to head in for an attack run as fast as possible. Dive towards the ground targets and line up with the pillboxes. After dropping your four bombs, immediately return to the base, as enemy fighters will be closing in on you. Staying low is critical, as other fighters that dive in on you can be dragged lower to allow for allied interception. However, on certain Pacific maps, you'll need to take torpedoes. To effectively destroy the ships, you'll need to chose a target. At the start of the battle, note if your allies have equipped torpedoes. If no allies are present, head for the destroyers. They take one torpedo to kill. If multiple allies with torpedoes are present, communicate with your team to target the carriers. They are the most rewarding target to kill.
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
The Ki-67 is equipped with two powerful radial engines. They also come with a two-stage supercharger. The propeller pitch should be used at 90%-100% when on WEP. Lower the propeller pitch to 90% when at high speeds. The radiators can be kept at 10-20%, and the supercharger can be activated at 3.5 km (11k ft), and the mixture can be set to the following at each specific altitude:
Pros:
Cons:
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
| Mitsubishi Company (三菱商会) | |
|---|---|
| Fighters | A5M4 · Hagiri's A5M4 |
| A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c | |
| A7M1 (NK9H) · A7M2 | |
| J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) | |
| Hydroplanes | F1M2 |
| Interceptors | Ki-83 · Ki-109 |
| Bombers | G4M1 |
| Ki-21-Ia · Ki-21-I hei · Ki-67-I Ko · Ki-67-I otsu | |
| Jet Fighters | Ki-200 |
| Captured | ▃A6M2 · ␗A6M2 |
| See also | Mitsubishi Heavy Industries, Ltd. (Post-War) |
| Japan bombers | |
|---|---|
| Navy | |
| Carrier-based attack bomber | |
| B5N | B5N2 |
| B6N | B6N1 · B6N2 · B6N2a |
| B7A | B7A2 · B7A2 (Homare 23) |
| Carrier-based dive bomber | |
| D3A | D3A1 |
| D4Y | D4Y1 · D4Y2 · D4Y3 Ko |
| Shipboard Observation seaplane | |
| F1M | F1M2 |
| Land-based Attack bomber | |
| G4M | G4M1 |
| G5N | G5N1 |
| G8N | G8N1 |
| Flying boat | |
| H6K | H6K4 |
| H8K | H8K2 · H8K3 |
| Land-based Bomber | |
| P1Y | P1Y1 |
| Army | |
| Light | Ki-32 |
| Ki-48-II otsu | |
| Heavy | Ki-21-Ia · Ki-21-I hei |
| Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L | |
| Ki-67-I Ko · Ki-67-I otsu | |
| Other countries | ▅B-17E |