Suspended armaments
The MGM-166 is a US ATGM (Anti tank guided missile). It is a kinetic penetrator whose penetration increases with its flight speed.
| Missile characteristics | |
|---|---|
| Mass | 78.92 kg |
| Guidance | Semi-automatic (SACLOS) |
| Maximum speed | 1,520 m/s |
| Missile guidance time | 5 secs |
| Firing range | 5 km |
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| MGM-166 | ATGM | 70 | 150 | 443 | 775 | 729 | - |
| Missile details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay | Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||
| 0% | 50% | 100% | ||||||||||
| MGM-166 | ATGM | 1,520 | 5,000 | 78.92 | - | - | - | 78° | 80° | 81° | ||
The missile has no explosive, but is a kinetic penetrator. The maximum penetration is 775 mm, but the missile needs to accelerate first to reach that value. So shooting at close targets will have worse penetration values.
Give a comparative description of missiles that have firepower equal to this weapon.
This missile can be used to effectively destroy any target, with its devastating kinetic penetration: any engagement at long range will almost always result in a successful destruction. Always snipe with this missile, as it cannot use its full potential in short to mid range combat situations. It has a pretty long reloading time of 19 seconds, so remember to have backup after firing.
Pros:
Cons:
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.
Excellent additions to the article would be video guides, screenshots from the game, and photos.
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