Half-tracks
The Panzerwerfer 42 auf Maultier (Sd.Kfz. Index: Sd.Kfz. 4/1) was a half-tracked rocket launcher employed by Germany against the Soviet Army during World War II. It began production in April 1943 and ran until March 1945. In January 1942, Hitler ordered the vehicle's development, and it first saw battle on the Eastern Front in the fall of 1943. The vast majority of the components were produced by Opel, the primary manufacturer. It was used for larger-scale rocket attacks against Soviet positions where a broad bombardment would be more effective than more pinpoint artillery fire. The rocket barrages covered a far broader area and brought more psychological elements to the fight: the quantity of noise, smoke, splinters, and flying debris produced by the rockets when they exploded was significant. The weapon's considerable deployment on the Eastern Front demonstrated that it could also be used effectively on the Western Front. On May 14, 1944, the weapon was eventually made available to the entire German army in France.
Introduced in Update 1.53 "Firestorm", the Panzerwerfer 42 auf Maultier is a light armoured vehicle that may be used as either a long-range tank destroyer or an ambusher. As a long-range tank destroyer, it may target adversaries hidden behind cover by making use of the rocket fire arcs. However, as the rockets lack sufficient explosive strength against certain enemies, players may struggle to destroy heavily armoured vehicles. Close range is far more difficult, and players must adopt an ambush approach for maximum effect; yet, since it is weakly armoured and the turret traverse is insufficient for responding to sudden threats, players might find it hard to use in close-quarters engagement during battle.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | 8 mm (6°) Engine compartment 8 mm (32°) Driver cabin |
8 mm (31-35°) Top 8 mm (37°) Bottom 8 mm (52°) Engine vents 8 mm + 8 mm (37°) Storage bins |
8 mm (35°) | 8 mm (7°) Engine compartment 8 mm |
| Rocket launcher | N/A | 10 mm Launcher mount 8 mm Tubes |
10 mm Launcher mount | 8 mm Tubes |
Notes:
Armour used on this vehicle is fairly typical of other armoured half-tracks, enough to block rifle-calibre machine guns from most angles, but practically non-existent against any anti-tank weapon. While the large radiator and engine can soak up shrapnel from small HE shells, large shells with a high explosive content can destroy your vehicle quickly with the overpressure damage mechanic.
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 97 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 60 | Expression error: Unexpected round operator. | __.__ | ||||
The 15 cm Pz.W.42 has decent mobility for a half-track: it is quick enough to get where you want to or behind cover when in trouble. The top reverse speed is -8 km/h (RB).
| 150 mm Wgr.41 Spr rocket | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 20 | -7°/+40° | ±180° | N/A | 13.2 | 18.3 | 22.2 | 24.6 | 26.1 | 23.40 | 20.70 | 19.08 | 18.00 |
| Realistic | 8.9 | 10.5 | 12.8 | 14.1 | 15.0 | ||||||||
This rocket launcher is mounted to the rear of the vehicle in a 2x5 array, allowing for ten rockets ready to fire.
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| Wgr.41 Spr | Rocket | 27 | 27 | 27 | 27 | 27 | 27 |
| Shell details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay | Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
| 0% | 50% | 100% | ||||||||||
| Wgr.41 Spr | Rocket | 340 | 34.15 | 0 | 0.1 | 2.15 | 79° | 80° | 81° | |||
There is currently only one ammunition choice for the Pz.W.42. These rockets are heavy and have very high drop, leading to high firing arcs.
| Full ammo |
Visual discrepancy |
|---|---|
| 20 | No |
Notes:
| 7.92 mm MG42 | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Pintle | 2,500 (150) | 1,200 | -5°/+25° | ±45° |
A single MG42 is mounted over the driver compartment. It has a limited traverse but a very fast rate of fire. Its low calibre means that the gun is only really effective against very lightly-armoured enemy ground vehicles or aircraft. The MG can also be used to mark enemies during reloading periods or range targets for the rocket launchers. Because of the mount position, the machine gun can fire over cover, while the Pz.W.42 stays completely hidden. This can be used to destroy enemies like the GAZ-MM (72-K) without any worry of dangerous return fire.
The MG42 has a loud and distinct sound, alongside bright tracer rounds. Use this gun only for emergency self-defence or against specific targets of opportunity. The MG42 can attract unnecessary attention toward the lightly-armoured vehicle, exposing its position to enemy snipers and attack aircraft.
The 15 cm Pz.W.42 is a lightly armoured vehicle and can be played as a long-distance tank destroyer or an ambusher.
Long Range
The first strategy takes advantage of your devastating firepower to disable opponents while staying at a distance, guaranteeing your survivability. The heavy 15 cm Wurfgranate 41 Spr. rockets are similar to large-calibre HE shells in damage performance, due to the amount of high-explosive filler. Like HE rounds, these rockets don't lose penetration power over distance. With this advantage, a Pz.W.42 can be used as a mobile artillery piece. The gun sight allows the Panzerwerfer to set an elevation distance to fire at.
One disadvantage of the rockets is that they are extremely heavy, and the rocket drop arc may be tricky for new players to learn. Players may attempt to aim directly at an enemy situated at a reasonable distance away, launch a rocket, and then watch that rocket harmlessly impact the ground far in front of the target. Gain a lot of practice to get used to the rocket arcs. Experienced players can consistently hit targets at range, and can even be able to launch rockets over hills at unsuspecting enemies. Targeting enemies beyond 1,500 m may require the use of the sight distance control feature, or the player may not be able to keep their eyes on the target to make necessary aim corrections.
Another disadvantage of the rockets is that they are naturally inaccurate. Players may need two or three rockets to ensure the destruction of an enemy vehicle. Launch delay is short, but the Pz.W.42 only has ten ready at a time. Keep in mind that terrain irregularities will slow you down and hinder your movement. Position your vehicle carefully when sitting at a shooting spot to be able to hide as soon as you are forced to reload. If your position is compromised, enemy snipers, artillery, and aircraft may be coming your way.
Close Range
The Pz.W.42's armour isn't strong enough to resist heavy machine gun fire within 500 m, but its rear weapon layout allows you to expose only a small part of your vehicle toward the enemy. In urban combat, the Panzerwerfer can set up excellent ambush positions.
One strategy is to place yourself behind hard cover between buildings close to a perpendicular street. When an enemy vehicle passes by, you can fire a rocket or two into the side of it. You can drag destroyed vehicles to create cover if none exists.
Another strategy is to place yourself at the end of a narrow street behind hard cover. When an enemy vehicle advances up the street, you can fire a few rockets to destroy it. Rangefind the end of the street to know how much to elevate the launcher. Keep in mind that items like street signs, street lights and small trees in the way may detonate the rocket before it impacts the intended target. You can clear these obstacles by driving over them or shooting them with the MG42.
Notable enemies
With its thin armour, any enemy can knock out the 15 cm Pz.W.42, but some stand out for being particularly dangerous:
How to defeat a 15 cm Pz.W.42
Pros:
Cons:
Production of the 15 cm Pz.W.42 (15 cm Nb.W.41) auf Sf. started in 1942 by the Opel company, based on the Maultier half-track. It was built in series from April 1943 to March 1944, together with the accompanying ammunition vehicle, the Sd.Kfz. 4 Munitionskraftwagen.
Similar to the Soviet BM-13N "Katyusha" launcher, the Pz.W.42 was used in mass barrage attacks on enemy positions. Also like the Katyusha, the loud, distinct sound of the rockets firing had additional psychological effects. The Panzerwerfer 42 and the related Nebelwerfer launcher gained the nickname "Moaning Minnie" by Allied troops for this reason. Large amounts of these launchers were used throughout 1944 and 1945 on both the Eastern and Western fronts in actions like the Battle of the Bulge and defence of Berlin.
In total, Opel produced 296 Panzerwerfer 42 launchers and 251 Sd.Kfz. 4 ammunition vehicles.
| Archive of the in-game description | |
|---|---|
|
A modified Nb.Wf.41 ten-barreled rocket-propelled mine-thrower was installed on the adapted chassis of an Opel Maultier tractor trailer enclosed in armour. It was developed in 1942. During its production from 1943 to 1944 about 300 mounts were released. They were widely used by the Wehrmacht. Due to the use of a mine-stabilization system based on rotation, a higher degree of accuracy and lower spread was achieved than that of rocket-propelled projectiles with tailfin stabilization systems. | |
Pz.IV F2 alongside a 15 cm Pz.W.42
| Germany tank destroyers | |
|---|---|
| Pz. I Derivatives | Panzerjäger I |
| Pz. II Derivatives | 15cm sIG 33 B Sfl |
| Pz. 38(t) Derivatives | Marder III · Marder III H · Jagdpanzer 38(t) |
| Pz. III Derivatives | StuG III A · StuG III F · StuG III G · StuH 42 G |
| Pz. IV Derivatives | Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW |
| Pz. V Derivatives | Jagdpanther G1 · Bfw. Jagdpanther G1 |
| Pz. VI Derivatives | Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger |
| Wheeled/Half-track | 8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 |
| ATGM Carrier | RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2 |
| Other | Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2 |
| Germany premium ground vehicles | |
|---|---|
| Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
| Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
| mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
| Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
| VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
| Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
| Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser | |