| This page is about the American tank destroyer M36B2. For other versions, see M36 Jackson (Family). |
The M36B2 tank destroyer, formally known as the 90 mm Gun Motor Carriage M36B2, is an improved modification of the M36 GMC tank destroyer deployed by the U.S. Army near the end of World War II and throughout the Korean War. The M36B2 shared many traits with the original M36 GMC, including the same armour layout, engine, and main anti-tank gun. Beginning in May 1945, the American Locomotive Company rebuilt 672 M10 hulls into the 90 mm Gun Motor Carriage M36B2 variant. In May 1945, the Montreal Locomotive Works delivered another batch of 52 M36B2s. As Germany in World War II unconditionally surrendered in May 1945, this upgraded variant of the M36B2 saw no combat following its introduction. Instead, it was heavily utilized by the U.S. Army and the Republic of Korea Army against Soviet-made North Korean armoured vehicles during the Korean War, which began five years later, in 1950. Because M26 and M46 tanks were in short supply, the M36B2 became one of the favoured armoured vehicles for MAP (Military Assistance Program) transfers.
Introduced in Update "Drone Age", the M36B2 GMC performs extremely similarly to the original M36 GMC. Armoured turret cover shields were added to the M36B2, providing some modest protection against small artillery shrapnel and strafing by small-calibre aircraft machine guns. Despite this, the vehicle remains poorly armoured, leaving it vulnerable to strafing by large-calibre aircraft heavy machine guns or aircraft cannons. For the M36B2 variant, new HEAT-FS ammunition has become available, allowing it to engage strongly armoured enemy vehicles at a significantly greater range with reliability.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | 38.1 mm (54°) Front glacis 50.8-107.8 mm (6-70°) Transmission housing |
19.05 mm (38°) Top 25.4 mm Bottom |
19.05 mm (31-36°) Top 19.05 mm (13-45°) Bottom |
19.5 mm 10 mm |
| Turret | 31.75 mm (5-53°) Turret front 76.2 mm Gun mantlet |
31.75 mm (14-21°) | 25.4 mm (0-22°) | 6.5 mm |
Notes:
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 582 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 363 | Expression error: Unexpected round operator. | __.__ | ||||
The 90 mm M3 is the same gun available for the Super Hellcat, the T25 or the M26 and stays reliably accurate until 800 m distance. Beyond 1,000 m the loss of accuracy becomes a real handicap. The high muzzle velocity of your shells grants you pretty flat firing trajectories and thus helps fire at moving targets from a distance. In that regard, using the "sight distance control" feature can increase your chances of successfully hitting enemy tanks.
The rotation speed of the gun is better than average compared to other tanks at the same rank or battle rating. Which makes tracking a target from a distance an easy task to perform as your targeting process is fast. Elevation and depression angles of the gun are important, allowing you to fire from unusual positions (behind a ridge, from uphill, etc.). Your reload time is similar to vehicles at the same BR, if not a little longer than average. Your recoil is important but not powerful enough to throw your gun off target after firing. Lacking a stabilizer, the tank can't reliably fire on the move.
| 90 mm M3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 47 | -10°/+20° | ±180° | N/A | 21.1 | 29.3 | 35.5 | 39.3 | 41.8 | 9.75 | 8.63 | 7.95 | 7.50 |
| Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 | ||||||||
The available ammunition allows for engaging all types of targets:
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| T33 shot | APBC | 175 | 172 | 160 | 146 | 134 | 122 |
| M71 shell | HE | 20 | 20 | 18 | 17 | 16 | 16 |
| M304 shot | APCR | 287 | 281 | 259 | 234 | 211 | 191 |
| M82 shot | APCBC | 185 | 182 | 170 | 156 | 144 | 132 |
| M348 shell | HEATFS | 305 | 305 | 305 | 305 | 305 | 305 |
| Shell details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
| 0% | 50% | 100% | ||||||||||
| T33 shot | APBC | 853 | 10.91 | - | - | - | 47° | 60° | 65° | |||
| M71 shell | HE | 823 | 10.55 | 0.2 | 0.1 | 1,210 | 79° | 80° | 81° | |||
| M304 shot | APCR | 1,021 | 7.62 | - | - | - | 66° | 70° | 72° | |||
| M82 shot | APCBC | 853 | 10.91 | 1.2 | 14 | 137.2 | 48° | 63° | 71° | |||
| M348 shell | HEATFS | 853 | 6.5 | 0.05 | 0.1 | 926.17 | 65° | 72° | 77° | |||
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
| M313 | 821 | 10.7 | 9 | 5 | 20 | 50 |
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| 47 | 39 (+8) | 30 (+17) | 21 (+26) | 12 (+35) | 7 (+40) | 1 (+46) | No |
Notes:
| 12.7 mm M2HB | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Pintle | 1,000 (200) | 577 | -10°/+70° | ±60° |
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros:
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Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
Paste links to sources and external resources, such as:
| USA tank destroyers | |
|---|---|
| M10 | M10 GMC |
| M36 | M36 GMC · M36B2 |
| T95 | T28 · T95 |
| M109 | M109A1 |
| ATGM | LOSAT · M901 |
| Wheeled | M3 GMC · T55E1 |
| Other | M8 HMC · M50 · M56 |
| China | ▃LVT(A)(4) (ZIS-2) |