| This page is about the Soviet fighter Yak-9. For other versions, see Yak-9 (Family). |
The Yakovlev Yak-9 is the first variant of the Yak-9 fighter aircraft family. Inspired by the Yak-7, the Yak-9 family remains a combination of wood and metal alloy construction. Designed around the same time as the Yak-3, the Yak-9 would prove to be the most important Soviet fighter aircraft family, seeing massive production and evolving into many variants. Alexander Sergeevich Yakovlev built the Yak-9 around a powerful set of Klimov engines that would serve as the foundation of later Yak-9 variants in the lineage. A single 20 mm ShVAK cannon with 120 rounds and a 12.7 mm Berezin UB heavy machine gun with 200 rounds were standard armaments. This weaponry combination made it a formidable opponent, capable of defeating almost anything in the skies. The visibility was excellent throughout, and the airframe proved to be sturdy and configurable to some extent. Some airframes were modified to become night fighters, long-range, and "pure" interceptors, as well as anti-tank and bomber escort variants. The combat experiences gained by Soviet pilots in the Yak-7 influenced the creation of the Yak-9. The aircraft entered service in October 1942 and were manufactured from 1942 to 1946.
Introduced in Update 1.43, the Yak-9 was the workhorse of the Soviet Air Force during World War II, and it is the standard base variant that gives rise to a huge family of variants. The Yak-9 is a well-rounded plane that is proficient in all areas. However, steep dives should still be avoided because the wings are still constructed of wood rather than metal alloy. Despite its decent turn-fighting capabilities, prolonged turning engagements or other manoeuvres will progressively drain the Yak-9's energy. Since the plane has a limited ammunition load, it is important to use trigger discipline during engagements. Given their centre alignment on the nose of the Yak-9, there is no need to adjust for gun convergence, making hitting enemies much easier for players.
| Characteristics | Max Speed (km/h at 3,900 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | 559 | 544 | 19.8 | 20.3 | 13.5 | 13.4 | 350 | |
| Upgraded | 594 | 577 | 18.3 | 19.0 | 18.7 | 16.0 | ||
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| X | X | ✓ | X | X |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| 683 | N/A | N/A | 280 | ~13 | ~10 | |
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < 380 | < 420 | < 490 | > 340 |
| Compressor (RB/SB) | ||
|---|---|---|
| Setting 1 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 700 m | 1,260 hp | N/A |
| Setting 2 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 2,900 m | 1,175 hp | N/A |
| Engine | |||||
|---|---|---|---|---|---|
| Engine Name | Number present | ||||
| Klimov VK-105PF 12-cylinder | 1 | ||||
| Engine characteristics | |||||
| Weight (each) | Type | Cooling | |||
| 600 kg | Inline | Water + Oil | |||
| Engine power (Stock) | |||||
| Mode | Take-off | ||||
| Arcade | 1,153 hp | ||||
| Realistic/Simulator | 1,142 hp | ||||
| Engine power (Upgraded) | |||||
| Mode | Take-off | ||||
| Arcade | 1,271 hp | ||||
| Realistic/Simulator | 1,210 hp | ||||
| WEP Duration | |||
|---|---|---|---|
| Arcade | Realistic/Simulator | ||
| 25 seconds | N/A | ||
Focus on cooling and engine modifications first! Once the coolant systems and engine is upgraded, flying at 90% power will never overheat the engine! Then focusing on ammo belts can benefit greatly, since the default ammo belt is rather lacklustre. After that, the modifications for new guns should also be considered for firing the guns longer without jamming. Past that, it is pilot preference.
The Yak-9 is armed with:
Both "Universal" and "Stealth" ammo belts for the cannon are effective against all planes, and the "Ground Targets" belt gives the most HE rounds for most targets. The cannon's "Ground Targets" belt is also capable of penetrating light tanks if the player hits them in the rear. Low gun ammo along with no other ordnance of any kind (no rockets and bombs of any kind) make this plane weak against even soft unarmoured ground targets.
In Arcade Battles, the basics of Yak fighting from the previous iterations continue. Unlike Realistic or Simulator battle modes, there is no need to worry about the wooden wings ripping off, engine overheating, or being in the air without ammunition for long, which gives the Yak more liberty in its mode of attack.
It is recommended to climb to 3,000 m as this will allow the Yak to have a altitude advantage over many opponents who will head towards the ground while playing into the Yak's preference for low-altitude fighting. Mind your engine temperature and use WEP sparingly while doing this.
Though a full liberty of targets can be chosen from anything below the Yak, try to pick opponents that are unaware of the Yak's presence. Dive down and gain speed while conducting a Boom-N-Zoom attack. The center-mounted 20 mm and 12.7 mm guns acting together when fired is good enough to sufficiently damage most aircraft with a single a pass. The Yak is free to climb again and regain the altitude advantage, or turn and re-engage the enemy with another pass as the Yak's turning ability is quite good in high energy, at the expense of the pilot's G-force resistance and stamina.
Use trigger discipline when firing the 20 mm and 12.7 mm guns as there is a relatively small ammunition load for the two. However, due to their center-alignment on the Yak's nose, there is no need to adjust for convergence, making fire adjustments much easier for the pilot. Once the crosshair is sighted right onto target, most shots on an fully upgraded gun will hit the mark. It is recommended to hit for the weaker structural parts of enemy aircraft such as the wings, as the ammunition can rip them apart in a good burst.
However, all these require the Yak to have an energy advantage over an opponent. Prolonged turning engagements or other manoeuvres will gradually drain the Yak of its energy and slow it to a crawl. In this state, the Yak is in its most vulnerable to enemy fighters. Once this lower speed is noticed, quickly withdraw from the combat and try to gain speed and altitude, the former especially if an enemy fighter suddenly starts to attack. Where previous Yaks were good multipurpose turn-fighters, the Yak-9 also makes excellent use of energy-fighting tactics, so keep this in mind.
Stay low, watch your ammo, and watch your engine temperature. Avoid excessive diving, since the wings are still made of wood!
Very accurate center-mounted guns are easy to master for the player compared to planes with wing mounted armament. Sadly this benefit is overshadowed by the low ammo load that most of the time enforces strict trigger discipline (especially for the cannon). Long range attempts can be carried out by the 12.7 mm HMG, but rather as a means of luring fleeing enemies into evasive manoeuvres rather than taking it out.
The Yak-9 has some vehicles it needs to consider when engaging.
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Controllable 2 gears |
Not controllable |
Pros:
Cons:
| Archive of the in-game description | |
|---|---|
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The Yak-9 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The most mass-produced Soviet fighter of the war, it remained in production from October 1942 to December 1948, with a total of 16,769 built. The Yak-9 was a further modification of the Yak-1 and Yak-7. In its core design, it was a redesign of the Yak-7. With few external differences, Yak-9 was at the same time much more advanced internally. This is not unexpected, as almost two years of design and combat experience of the Yak series went into the Yak-9. Also, at the time aluminium was in much greater supply than it had been two years previously at the start of the war. Amongst other things, the use of metal allowed the plane's weight to be significantly reduced, meaning that more fuel could be stored and that the aircraft could be equipped with more powerful armament and more specialized equipment. | |
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
| A.S. Yakovlev Design Bureau (Яковлев Опытное конструкторское бюро) | |
|---|---|
| Fighters | |
| Yak-1 | Yak-1 · Yak-1B |
| Yak-3 | Yak-3 · Eremin's Yak-3(e) · Yak-3 (VK-107) · Yak-3P · Yak-3T · Yak-3U |
| Yak-7 | Yak-7B |
| Yak-9 | Yak-9 · Yak-9B · Yak-9K · Golovachev's Yak-9M · Yak-9P · Yak-9T · Yak-9U · Yak-9UT |
| Twin-engine fighters | I-29 |
| Jet fighters | |
| Yak-15 | Yak-15P · Yak-15 |
| Yak-17 | Yak-17 |
| Yak-23 | Yak-23 |
| Yak-30 | Yak-30D |
| Yak-141 | Yak-141 |
| Strike aircraft | |
| Yak-2 | Yak-2 KABB |
| Yak-38 | Yak-38 · Yak-38M |
| Bombers | Yak-4 |
| Jet bombers | Yak-28B |
| Foreign use | ▄Yak-3 · Challe's ▄Yak-9T · ◔Yak-9P |
| Captured | ▀Yak-1B |
| USSR fighters | |
|---|---|
| I-15 | I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis |
| I-153 M-62 · Zhukovsky's I-153-M62 · I-153P | |
| I-16 | I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S |
| I-29 | I-29 |
| I-185 | I-185 (M-71) · I-185 (M-82) |
| I-225 | I-225 |
| ITP | ITP (M-1) |
| MiG-3 | MiG-3-15 · MiG-3-15 (BK) · MiG-3-34 |
| LaGG | I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66 |
| La | La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11 |
| Yak-1/7 | Yak-1 · Yak-1B · Yak-7B |
| Yak-3 | Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107) |
| Yak-9 | Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P |
| Other countries | ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc |
| P-39 | ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 |
| P-63 | ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5 |