| This page is about the American medium tank M4/T26. For other versions, see M4 Sherman (Family). |
When the US Army came to the realization that the new German tanks, Panthers and Tigers, were not only getting progressively tougher and deadlier, but were also becoming more numerous on the battlefield, they began to search for solutions to adequately deal with the threat. The 76 mm M1 gun was available and implemented onto their standard M4 Sherman tank, but the 76 mm firepower proved to be disappointing against the German tank armour. The search for a bigger gun was needed for the US tanks, and one solution was to simply add the turret of the developing M26 Pershing (then still known as T26) onto the M4 Sherman hull. The single prototype test in 1944 proved that the conversion could be done, however the overall project was cancelled once it was determined that the research and development time to test out the viability of the design in combat would not make the design come any faster than the newer M26 tank.
Introduced in Update "La Royale", the M4/T26 is a strange amalgamation of components from two tanks. On one hand, the T26 turret introduces the mighty 90 mm gun into the Sherman chassis, allowing better chances against more heavily armoured foes. On the other hand, all this is being performed on top of a M4 hull and components. Aside from the additional weight of the T26 affecting the tank body, the Sherman armour is no longer competitive against its opponents. In addition, the relatively tall Sherman hull raises the T26 turret higher than from the original M26 Pershing, so players need to be aware of accidentally exposing the M4 hull that would allow enemies with any sort of high-velocity cannon to quickly pierce through the Sherman's armour and knock out the tank. That said, players would benefit from their familiarity with the Sherman handling to continue playing as though they were the 76 mm armed version, with the 90 mm gun making even heavy tanks easy picking for the player.
Sharing a similar hull with the M4A3 at its BR, little protection is offered against most guns it will face, even with proper angling. Additionally the lack of interior walls in the crew compartment means a single APHE shell from the front or sides will almost certainly knock out most or all crew members. With the use of the much larger 90 mm shells, ammo storage takes up large amounts of space in the hull and turret, making ammo hits more likely, further decreasing survivability. The T26 turret itself is better armoured than the 75 mm and 76 mm Shermans, with the mantlet offering the best chance at protection, however this can still relatively easily be penetrated by most large calibre AP shells at its BR, and when combined with the elevated profile of the tall Sherman hull, little protection is offered.
On the other hand, as with most Shermans, the transmission will provide some defence against AP shots to the transmission housing. The much larger 90 mm cannon breech can soak up damage from certain angles, especially shots to the mantlet, preventing crew knockouts and ammo detonations to provide a chance at getting to cover and repairing. From the rear, the large engine will absorb a lot of shell fragments which would otherwise enter the crew compartment, while the radio station can provide some protection to the driver and machine gunner from shots to the rear of the turret.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | 63.5 mm (47°) Upper Glacis 63.5-107.9mm (2-57°) Transmission Housing 25.4mm MG Port |
38.1 mm (0°) | 38.1 mm (5°) Top 38.1 mm (11-89°) Bottom |
19.5 mm (0-21°) |
| Turret | 101.6 mm (1-55°) Turret front 130-255 mm (1-79°) Gun mantlet |
76.2 mm (2-54°) | 76.2 mm (0-79°) | 25.4 mm |
| Cupola | 76.2 mm (64°) | 76.2 mm (54°) | 76.2 mm (58°) | 25.4 mm |
Notes:
The stated max speed is achievable over level ground albeit with reasonable acceleration, while the reverse gear is not particularly fast but not extremely slow either. Braking is sharp and stops the vehicle in a short enough distance from top speed to allow for fast reactions to enemies. The use of differential braking means the tank will crawl forward when turning in place, and the turn rate is not especially fast with significant speed losses from steering.
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 713 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 407 | Expression error: Unexpected round operator. | __.__ | ||||
| 90 mm M3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 76 | -10°/+20° | ±180° | - | 20.0 | 27.7 | 33.6 | 37.2 | 39.5 | 9.75 | 8.62 | 7.95 | 7.50 |
| Realistic | 12.5 | 14.7 | 17.8 | 19.7 | 21.0 | ||||||||
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| T33 shot | APBC | 175 | 172 | 160 | 146 | 134 | 122 |
| M71 shell | HE | 20 | 20 | 18 | 17 | 16 | 16 |
| M82 shot | APCBC | 185 | 182 | 169 | 155 | 142 | 130 |
| Shell details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
| 0% | 50% | 100% | ||||||||||
| T33 shot | APBC | 853 | 10.91 | - | - | - | 47° | 60° | 65° | |||
| M71 shell | HE | 823 | 10.55 | 0.2 | 0.1 | 1,210 | 79° | 80° | 81° | |||
| M82 shot | APCBC | 853 | 10.91 | 1.2 | 14 | 137.2 | 48° | 63° | 71° | |||
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
| M313 | 821 | 10.7 | 9 | 5 | 20 | 50 |
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|
| 76 | 54 (+22) | 42 (+34) | 33 (+43) | 11 (+65) | 1 (+75) | No |
Notes:
| 12.7 mm M2HB | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Pintle | 600 (200) | 575 | -10°/+30° | ±60° |
| 7.62 mm M1919A4 | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Coaxial | 3,000 (250) | 500 | - | - |
The M4/T26 has a powerful 90mm gun, but very weak frontal armor. Enemies will have no trouble penetrating the armor, this tank should be a support tank and not a pure attack tank. This tank must never fight alone, it must always have a teammate if possible with heavier armor to be used as cover.
The M4/T26 has a very visible profile, so it should be played carefully, if possible the turret shell should be visible as it has higher armor than the frontal armor.
This tank has no trouble breaking through the Tiger H1 and Tiger E, for other heavy tanks, play a little more strategically to break through their weak points but with a 90mm gun, they can fight off most enemies in its BR range.
Pros:
Cons:
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
| USA medium tanks | |
|---|---|
| M2 | M2 |
| M3 | M3 Lee · ▃Grant I |
| M4 | M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26 |
| M26 Pershing | T20 · T25 · M26 · M26 T99 · M26E1 |
| M46/47/48 Patton | M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2 |
| M60 | M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S |
| MBT-70 | MBT-70 · XM803 |
| M1 Abrams | XM1 (Chrysler) · XM1 (GM) |
| M1 Abrams · M1 KVT · IPM1 | |
| M1A1 · M1A1 HC · M1A1 Click-Bait | |
| M1A2 Abrams · M1A2 SEP · M1A2 SEP V2 | |
| Other | T95E1 |
| Australia | M1A1 AIM |
| Canada | M4A5 |
| Israel | ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D |
| Turkey | M60 AMBT |