ATGM vehicles
| This page is about the Italian tank destroyer M113A1 (TOW). For other versions, see M113 (Family). |
The OTO Melara VTC M113A1 TOW is a rank Italian tank destroyer with a battle rating of (AB), (RB), and (SB). It was introduced in Update 1.85 "Supersonic".This vehicle is based on the M113A1 made by OTO Melara, which was fitted with a wide array of armaments. The TOW ATGM which is the main armament of this vehicle can prove to be extremely potent on the right map. There's many ways of playing with this vehicle, for example due to how the TOW is placed, on certain maps a player may be able to find a place to cover the platform whilst only the TOW ATGM sticks out, meaning it can be used to pick off enemies from afar. If you are lucky enough to have bushes, it would be useful to place some on this vehicle. It has no armour, most machine guns will go right through you and since the crewmember which mans the ATGM is exposed it means that enemy aircraft and enemy artillery barages pose a very big threat to you. It is quite mobile despite its size, you should be able to reach spots or even stick with your team without too much of a difference in speed.
The M113 chassis is a reliable chassis for what it was designed for, armoured to withstand the firepower seen on the battlefield while deploying troops. It is able to withstand all machine gun fire (5.56 mm to 14.5 mm) and is able to withstand autocannon fire at moderate ranges from the front (more than 500 m with AP belts). It is far from being able to withstand calibres higher than 30 mm cannons and all chemical rounds (HEAT, ATGM, HESH, etc) will hull-break it instantly regardless of where it is hit.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | 38 mm (45°) Upper glacis 29 mm (40°) Engine access panel 38 mm (25°) Lower glacis |
44 mm Top 32 mm Bottom |
38 mm (10°) | 38 mm 5 mm Engine vents |
| Driver cupola | 25 mm (cylindrical) | 38 mm | ||
| Commander cupola | 38 mm (cylindrical) | 38 mm | ||
Notes:
The vehicle profile is a basic rectangle with a slightly sloped front which increases protection from machine gun fire. Front has a hatch, which works as HESH screen. The main areas of the vehicle to target when attacking is the missile launcher, machine gun to disable its attack capability or a main vehicle shot.
The gunner is exposed outside of the vehicle when directing the launcher and can be hit. Be aware, as the launcher's base and sometimes even the rangefinder, located next to the launcher, can trigger APHE fuse and cause it to explode in front of the gunner's face, then the shrapnel flies back and shreds the virtually non-existent roof armour, taking out everyone in the middle of the vehicle. Also, since the gunner stands within the opened roof hatch, if a chemical warhead hits rangefinder, then payload can enter vehicle through it and take out loader as well.
Since the vehicle's armour is very thin, it sometimes does not detonate shells so armour-ripping shells causes less than fatal damage. However, only very high calibre shells with fuses of about 20-22 mm won't detonate, which are very rare at BR 8.3 battles, as almost everyone use 15 mm fuses at this point. The main key here is to avoid being hit at all, as if your tank will be angled during attack, the fuses would detonate anyway.
All in all, it's best to just get out of the way of other tanks and sneak around; this is a vehicle of strategy, not brute force.
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 305 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 190 | Expression error: Unexpected round operator. | __.__ | ||||
While game stats state the top speed of the M113A1 (TOW) is about 64-71 km/h, in reality it seems to manage around 30-40 km/h, which compared to other vehicles in its rank is rather slow. The turn rate of the vehicle also isn't that amazing, which can be a problem in an ambush or an immediate change of direction is needed.
| BGM-71B TOW or BGM-71C I-TOW missile | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 10 | -20°/+25° | ±45° | N/A | 26.4 | 36.6 | 44.3 | 49.0 | 52.1 | 13.00 | 11.50 | 10.60 | 10.00 |
| Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 | ||||||||
The M113A1 (TOW) is a specialized vehicle which has a TOW missile launcher mounted onto the top of the vehicle. Ten missiles are onboard and can be fired before it needs to reload or resupply.
Anti-tank guided missiles (ATGM) loaded in TOW launcher have two purposes: be extremely fast and attack at range across the battlefield, much like artillery cannons. As such, of all ATGMs at its battle rating, the M113A1 (TOW) is probably one of the fastest with both launch and a top speed of 300 m/s. Be aware, this vehicle can easily be beaten by hybrid tank ATGMs, however, they're typically found at battle rating 9.0, aside from US light tank M551 and Soviet medium tank T-55AM-1, which is also a premium vehicle.
When initially using the M113A1 (TOW), the standard ATGM is available for use, which is a TOW which when fired can travel for approximately 3 km and has a 430 mm of penetration at 0 degrees or 214 mm of penetration at 60 degrees.
The first-tier ammunition upgrade unleashes the "I-TOW" which provides 630 mm of penetration at 0 degrees and 314 mm of penetration at 60 degrees with a range of approximately 3.75 km. The drawback to using this missile is that it does slightly less damage in realistic battle mode.
The placement of weapon is high enough to fire over cover, however, advantages also at times spawn disadvantages and in this case, with the vehicle gunner standing tall outside of the vehicle, he has no protection and can easily be hit, despite the rest of vehicle being concealed.
The launcher has a rather limited arc of fire - 45 degrees in either direction, which isn't compensated by missile's characteristics like in case of Swingfire or armour like in case of IT-1. If you want to fire over cover best bet is to stand far away from the enemy and cover, or right in front of the cover, however, this still probably won't protect the gunner.
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| TOW | ATGM | 430 | 430 | 430 | 430 | 430 | 430 |
| Missile details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
| 0% | 50% | 100% | ||||||||||
| TOW | ATGM | 299 | 3,000 | 18.82 | 0.05 | 0.1 | 3.75 | 80° | 82° | 90° | ||
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| I-TOW | ATGM | 630 | 630 | 630 | 630 | 630 | 630 |
| Missile details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
| 0% | 50% | 100% | ||||||||||
| I-TOW | ATGM | 296 | 3,750 | 19.05 | 0.05 | 0.1 | 2.88 | 80° | 82° | 90° | ||
| Full ammo |
Visual discrepancy |
|---|---|
| 10 | No |
Notes:
The single 12.7 mm machine gun can be effective when fighting against open-topped vehicles or to cause some confusion/distraction to the enemy vehicles as the M113A1 reloads.
At this battle rating, this vehicle is limited to keeping helicopters from getting too comfy, since they too have thin to no armour, other aircraft should be left to the designated anti-air vehicles. As a last resort, the ATGM can be also be used against air targets.
| 12.7 mm M2HB | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Pintle | 1,000 (200) | 577 | -10°/+50° | ±120° |
The M113A1 TOW is best used as a surprise sniper and support vehicle, for this it is heavily recommended that you play in Ground Realistic battles, as in Arcade battles you'll be at a major disadvantage, due to enemies being able to spot you easier (as your name will be visible) and you'll mostly be seen on the mini-map which means that any form of surprise attack or ambush is nearly impossible. In Realistic battles however, the M113A1 TOW shines, the best way to play this vehicle is to hide in places where you're able to shoot from far away, whilst having a great view of the battlefield. Maps such as fields of Poland are really good if you position yourself somewhere were you have cover, a great view which you can easily take advantage of and turn the tide of battle into your teams favour.
The M113A1 TOW is not very fast, so keep that in mind when disengaging from enemies or moving to a new spot, as once you've gotten a kill or two from the spot you're shooting from, it is likely the enemy team knows of your presence. Due to this not only is it good to move as enemies will either not expose themselves to you anymore, or you'll be targeted by air targets who will easily take you out due to you not being armoured, and open top. The M113A1 TOW also has a very sluggish reload rate, the best way to prevail is to pick your targets tactically, as once you have shot your missile you are basically defenceless, your machine-gun can only really deal with lightly armoured vehicles and helicopters. You cannot fire on the move with the M113A1 TOW so there is no sense in moving with your team, it is always better if you stay away from the action, keep your distance and take out flanking enemies. One good upside about the M113A1 TOW is that it can traverse bodies of water, it is very slow and you're pretty much a sitting duck, but it is good to keep in mind if you get overrun and need somewhere to hide where most enemies might not check from. It is also good on certain maps where you can reach spots quicker by going on water, which is recommended as you need to suprise your enemy to be effective in this vehicle. The M113A1 does have access to night vision, so this will help greatly on night maps, it does not get access to thermals. Last but not least, one of its low tier modifications is the I-TOW missile, make sure to research this as it will give you a higher chance in one shotting enemies, or at least rendering them defenceless for enough time for you or a teammate to take them out.
Enemies worth noting:
Pros:
Cons:
At the end of the 1970's, Italy was able to acquire straight from their American allies the BGM TOW Anti-Tank Guided Missile launchers. This allowed Italy to equip itself with a potent long range weapon that would oppose the heavy armoured formations of the Warsaw Pact. The TOW had proven to be a wide success in the export market, and had several different versions that could be fired depending on the need. The TOW is still being used today in several countries and has been upgraded heavily which overall makes it a powerful weapon to be afraid of. After they had bought them, they would gradually be assigned to different parts of the armed forces. The Italian mechanized battalions were one of the main users and ended up installing the TOW system on several different vehicles, such as Land Rovers or in this case, the M113A1. These versions of the M113 differed from normal variants, due to the roof being able to be opened (to allow the TOW system to actually be installed) and a new GM 6V Diesel engine that produced up to 215 hp. This however turned out to be very dangerous for the crew, this variant had neither protection against ballistic threats, nor against the NBC ones. One of the many upsides was the ease at which the M113 was able to traverse through its environment and through bodies of water if needed.
In terms of service, It was used all the way through the Cold War, and partook in several peacekeeping missions, such as in the Balkans and in Afghanistan. Overall, it was used in the majority of regiments of the Italian army, such as the Bersaglieri, who to this day apparently still have a few amount in service.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
| Italy tank destroyers | |
|---|---|
| Italy | |
| M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
| M42 | 75/34 M42 |
| M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
| Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
| Other | L3/33 CC · 47/32 L40 |
| Germany | ▄StuG III G |
| USA | M36B1 · ▄M109G · M113A1 (TOW) |
| Hungary | |
| Zrínyi | Zrinyi I · Zrinyi II |
| USSR | ◔2S1 |