War Thunder CDK
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In update 1.99.1.39, the original game sound files have been changed. Download the repository, to update your sound mod for War Thunder! |
| Be careful! Sound modifications, if not executed perfectly, are capable of leading to problems operating the game and may even harm your health!
Any individual that creates custom sound modifications, modifies the game’s audio files, or makes use of sound modification files created by any other person, does so at their own risk, and we (Gaijin) will take no responsibility for their, or anyone else’s, use of those modifications. |
Visit the sound modifications section on War Thunder LIVE
enable_mod:b=yes to the sound block, pictured below.useLoopsForGunSound:b=yes - enables support for the sounds of rapid-fire aircraft guns, implemented by the method of loops (looped pre-rendered sounds of gun bursts). The need to add a line is indicated by the author of the modification.useLoopsForGunSound:b=no - default value (no need to specify in the config.blk). In this case, the sounds of rapid-fire aircraft guns also play using the loop method, but the sound of the queue starts when the on_shot parameter is set to "1". Returning to "0" ends the queue sound.useLoopsForGMGunSound:b=no - in this case, sound of ground and naval vehicles plays in the oneshot mode, i.e. every shot requires on_shot parameter set to 1.useLoopsForGMGunSound:b=yes - default value (no need to specify in the config.blk). In this case, the sounds of rapid-fireground and naval guns also play using the loop method, but the sound of the queue starts when the on_shot parameter is set to "1". Returning to "0" ends the queue sound.War Thunder will now use the new modified sounds.
Note: If the modifications have not been created or implemented correctly, the game may exhibit errors!
If the game becomes unstable following the implementation of a sound modification, or you decide you don’t like the result of the modification, you can rollback the changes. To do this, just change the line “enable_mod:b=yes” to “enable_mod:b=no” in the config.blk or just delete this line entirely. Also, be sure to delete the mod folder with all content from the sound folder.
Following these steps, War Thunder will start using the standard sound effects once again.
The creation of custom sound modifications is possible with the Fmod Studio (you will need to register on the relevant page and download the software).
sound{} of the config.blk file: useLoopsForGunSound:b=yes - Also don’t forget to notify the users of your mod about this.Check your saved project before sharing it with other players!