April fool's day
The Leopard 2A5 is a Rank VIII German main battle tank with a battle rating of 13.0. It was introduced in Update 1.67 as part of Rank IX Open Testing lasting from March 31st to April 3rd.
General playstyle
The Leopard 2 with its greater mobility makes it a great tank to conduct a lightning assault, cover large ground to hit an enemy where they wouldn't expect it. Its 120 mm cannon is a great asset for this as the APFSDS ammunition is superior in penetration characteristics, along with its great muzzle velocity, this allows for great long-distance fighting capability.
How to vs MBTs and Helicopters
The biggest adversary is other Leopard 2A5 and the T-90As. Keep in close with the enemy with the APFSDS ammunition, due to its superior capabilities over the HEAT rounds. Watch out for flankers as a shot into the locations where the ammo racks are will result in a detonation.
Use APFSDS rounds if ever going against helicopters as its greater muzzle velocity will not require much leading.
Tactics
Arcade: In Arcade, the Leopard 2 presents great mobility that can be used to effectively engage targets. The arcade spotting system on the mini-map means reaction is heightened to respond to any enemy movement.
Realistic: With the lack of enemy marker, it is important to not overextend the Leopard 2's position into enemy territory without allies, otherwise a lone enemy tank could plant a shell onto the sides, effectively disabling if not destroying the Leopard 2.
Specific enemies worth noting
Opposing Leopard 2 and T-90s are perhaps the biggest threat to the Leopard 2 on the ground. The front armour is quite resistant to enemy rounds, but rounds on the lower glacis and hull roof may penetrate into the crew compartment. Good luck surviving if any tanks manage to get a shot on the Leopard 2's sides.
From the air, helicopters with guided missiles will prove a big threat. Use the Leopard's great mobility and smoke to hide the tank from a precise direct hit from helicopters.
Describe the vehicle in the game - its distinctive features, the tactics used against major opponents, recommendations for using the vehicle in different situations.
The Leopard 2 looks very similar to its predecessor with its rectangular hull and turret shape, as well as sharing its characteristics of very good mobility and a powerful armament. Unlike its predecessor, however, the armour on the Leopard 2 is quite substantial, enough so to resist most frontal shots with little wear and tear.
What to expect, if it would be in command of the enemy.
The enemy would exploit the Leopard 2's great mobility and firepower to take up a sniping or offensive stance. The gun depression also means the enemy will also use small hills for hull-down positions quite often, only exposing the turret top for return fire.
Pros
Cons
1 x 120 mm L/44 Rheinmetall cannon (42 Rounds)
1 x 7.62 mm MG 3A1 machine gun (co-axial, 2,000 Rounds)
1 x 7.62 mm MG 3A1 machine gun (AA pintle-mount, 2,000 Rounds)
16 x 76 mm smoke grenade launcher
1 x 120 mm L/44 Rheinmetall cannon
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| DM53 | APFSDS | 700 | 690 | 685 | 680 | 675 | 670 |
| DM12 | HEATFS | 650 | 650 | 650 | 650 | 650 | 650 |
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| DM53 | APFSDS | 1,670 | 5 | N/A | N/A | N/A | 12° | 10° | 9° |
| DM12 | HEATFS | 915 | 18 | 0 | 0.1 | 2,790 | 25° | 18° | 15° |
| Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
|---|---|---|---|
| 42 | 16 (+26) | 1 (+41) | No |
Note:
Total: 4 crew members
| Armour | Front | Sides | Rear |
|---|---|---|---|
| Hull | 500 mm (Kinetic) 600 mm (Cumulative) |
50 mm | 20 mm |
| Turret | 700 mm (Kinetic) 1,100 mm (Cumulative) |
50 mm | 50 mm |
Weight: 59.0 ton
Max Speed: 77 km/h (AB), 69 km/h (RB)
Arcade Battle
Realistic Battle